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---
format: markdown
toc: yes
title: Computational Geometry Study Notes
...
# Texts
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- *Discrete and Computational Geometry*, Devadoss
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# Reading Notes
## *Devadoss*, 24 Jan 2014
Computational Geometry is *discrete* rather than *continuous*
Fundamental building blocks are the *point* and line *segment*.
*polygon*
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: the closed region of the plane bounded by a finite collection of
line segments forming a closed curve that does not intersect
itself. The segments are called *edges* and the points where they meet
are *vertices*. The set of vertices and edges is the *boundary*.
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**Theorem 1.1: Polygonal Jordan Curve**
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:The boundary $\partial P$ of a polygon $P$ partitions the plane into
two parts. In particular, the two components of $\Bbb{R}^2\setminus
\partial P$ are the bounded interior and the unbounded exterior.
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A point $x$ is *interior* if a ray through it in a fixed direction not
parallel to an edge passes through an odd number of edges.
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A point $x$ is *exterior* if a ray through it ... etc ... passes
through an even number of edges.