--- format: markdown toc: yes title: Computational Geometry Study Notes ... # Texts - *Discrete and Computational Geometry*, Devadoss # Reading Notes ## *Devadoss*, 24 Jan 2014 Computational Geometry is *discrete* rather than *continuous* Fundamental building blocks are the *point* and line *segment*. *polygon* : the closed region of the plane bounded by a finite collection of line segments forming a closed curve that does not intersect itself. The segments are called *edges* and the points where they meet are *vertices*. The set of vertices and edges is the *boundary*. **Theorem 1.1: Polygonal Jordan Curve** :The boundary $\partial P$ of a polygon $P$ partitions the plane into two parts. In particular, the two components of $\Bbb{R}^2\setminus \partial P$ are the bounded interior and the unbounded exterior. A point $x$ is *interior* if a ray through it in a fixed direction not parallel to an edge passes through an odd number of edges. A point $x$ is *exterior* if a ray through it ... etc ... passes through an even number of edges.