Integrate embedded-graphics ui with simulator
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9fdd9a4482
commit
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||||
name = "vcell"
|
||||
version = "0.1.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "77439c1b53d2303b20d9459b1ade71a83c716e3f9c34f3228c00e6f185d6c002"
|
||||
|
||||
[[package]]
|
||||
name = "version_check"
|
||||
version = "0.9.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
|
||||
|
||||
[[package]]
|
||||
name = "void"
|
||||
version = "1.0.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6a02e4885ed3bc0f2de90ea6dd45ebcbb66dacffe03547fadbb0eeae2770887d"
|
||||
|
||||
[[package]]
|
||||
name = "volatile-register"
|
||||
version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9ee8f19f9d74293faf70901bc20ad067dc1ad390d2cbf1e3f75f721ffee908b6"
|
||||
dependencies = [
|
||||
"vcell",
|
||||
]
|
|
@ -0,0 +1,25 @@
|
|||
[package]
|
||||
name = "blue_pill_ui"
|
||||
authors = ["The author"]
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[workspace]
|
||||
|
||||
[dependencies]
|
||||
cortex-m-rtic = "1.0.0"
|
||||
panic-rtt-target = { version = "0.1.2", features = ["cortex-m"] }
|
||||
rtt-target = { version = "0.3.1", features = ["cortex-m"] }
|
||||
stm32f1xx-hal = { version = "0.8.0", features = ["rt", "stm32f103", "medium"] }
|
||||
ssd1306 = "0.7.0"
|
||||
ui = { path = "../ui" }
|
||||
|
||||
[[bin]]
|
||||
name = "ui_example"
|
||||
test = false
|
||||
bench = false
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
codegen-units = 1
|
||||
debug = true
|
|
@ -0,0 +1,6 @@
|
|||
MEMORY
|
||||
{
|
||||
/* NOTE 1 K = 1 KiBi = 1024 bytes */
|
||||
FLASH : ORIGIN = 0x08000000, LENGTH = 64K
|
||||
RAM : ORIGIN = 0x20000000, LENGTH = 20K
|
||||
}
|
32
memory.x
32
memory.x
|
@ -1,32 +0,0 @@
|
|||
MEMORY
|
||||
{
|
||||
/* NOTE 1 K = 1 KiBi = 1024 bytes */
|
||||
FLASH : ORIGIN = 0x08000000, LENGTH = 64K
|
||||
RAM : ORIGIN = 0x20000000, LENGTH = 20K
|
||||
}
|
||||
|
||||
/* This is where the call stack will be allocated. */
|
||||
/* The stack is of the full descending type. */
|
||||
/* You may want to use this variable to locate the call stack and static
|
||||
variables in different memory regions. Below is shown the default value */
|
||||
/* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */
|
||||
|
||||
/* You can use this symbol to customize the location of the .text section */
|
||||
/* If omitted the .text section will be placed right after the .vector_table
|
||||
section */
|
||||
/* This is required only on microcontrollers that store some configuration right
|
||||
after the vector table */
|
||||
/* _stext = ORIGIN(FLASH) + 0x400; */
|
||||
|
||||
/* Example of putting non-initialized variables into custom RAM locations. */
|
||||
/* This assumes you have defined a region RAM2 above, and in the Rust
|
||||
sources added the attribute `#[link_section = ".ram2bss"]` to the data
|
||||
you want to place there. */
|
||||
/* Note that the section will not be zero-initialized by the runtime! */
|
||||
/* SECTIONS {
|
||||
.ram2bss (NOLOAD) : ALIGN(4) {
|
||||
*(.ram2bss);
|
||||
. = ALIGN(4);
|
||||
} > RAM2
|
||||
} INSERT AFTER .bss;
|
||||
*/
|
15
openocd.cfg
15
openocd.cfg
|
@ -1,15 +0,0 @@
|
|||
# Sample OpenOCD configuration for the blue pill board
|
||||
|
||||
# Some microcontrollers have a different CPU ID; uncomment this if yours is one
|
||||
set CPUTAPID 0x2ba01477
|
||||
|
||||
# Depending on the hardware revision you got you'll have to pick ONE of these
|
||||
# interfaces. At any time only one interface should be commented out.
|
||||
|
||||
# Revision C (newer revision)
|
||||
# source [find interface/stlink-v2-1.cfg]
|
||||
|
||||
# Revision A and B (older revisions)
|
||||
source [find interface/stlink-v2.cfg]
|
||||
|
||||
source [find target/stm32f1x.cfg]
|
|
@ -0,0 +1,10 @@
|
|||
[package]
|
||||
authors = ["The author"]
|
||||
name = "ui-sim"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
ui = { path = "../ui" }
|
||||
embedded-graphics = "0.7.1"
|
||||
embedded-graphics-simulator = "0.3.0"
|
|
@ -0,0 +1,43 @@
|
|||
use embedded_graphics::{pixelcolor::BinaryColor, prelude::*};
|
||||
use embedded_graphics_simulator::{
|
||||
BinaryColorTheme, OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
|
||||
};
|
||||
use std::thread;
|
||||
use std::time::Duration;
|
||||
|
||||
use ui::{HelloDisplay, HelloEvent};
|
||||
|
||||
const DISPLAY_W: i32 = 128;
|
||||
const DISPLAY_H: i32 = 64;
|
||||
|
||||
fn main() {
|
||||
let mut display: SimulatorDisplay<BinaryColor> =
|
||||
SimulatorDisplay::new(Size::new(DISPLAY_W as u32, DISPLAY_H as u32));
|
||||
let output_settings = OutputSettingsBuilder::new()
|
||||
.theme(BinaryColorTheme::OledBlue)
|
||||
.build();
|
||||
let mut window = Window::new("Example", &output_settings);
|
||||
let mut hello: HelloDisplay<DISPLAY_W, DISPLAY_H> = HelloDisplay::new();
|
||||
|
||||
'running: loop {
|
||||
hello.draw(&mut display).unwrap();
|
||||
window.update(&display);
|
||||
|
||||
hello.event(HelloEvent::Tick);
|
||||
for event in window.events() {
|
||||
match event {
|
||||
SimulatorEvent::MouseButtonUp { .. } => {
|
||||
println!("Click event");
|
||||
hello.event(HelloEvent::Button);
|
||||
}
|
||||
SimulatorEvent::MouseWheel { scroll_delta, .. } => {
|
||||
hello.event(HelloEvent::Knob(scroll_delta.y));
|
||||
}
|
||||
SimulatorEvent::Quit => break 'running,
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
thread::sleep(Duration::from_millis(30));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
[package]
|
||||
authors = ["The author"]
|
||||
edition = "2021"
|
||||
name = "ui"
|
||||
version = "0.1.0"
|
||||
|
||||
[dependencies]
|
||||
arrayvec = { version = "0.7.2", default-features = false }
|
||||
embedded-graphics = "0.7.1"
|
|
@ -0,0 +1,101 @@
|
|||
#![no_std]
|
||||
|
||||
use arrayvec::ArrayString;
|
||||
|
||||
use embedded_graphics::{
|
||||
draw_target::DrawTarget,
|
||||
mono_font::{ascii::FONT_6X9, MonoTextStyle, MonoTextStyleBuilder},
|
||||
pixelcolor::BinaryColor,
|
||||
prelude::*,
|
||||
primitives::{Circle, PrimitiveStyle},
|
||||
text::{Baseline, Text},
|
||||
};
|
||||
|
||||
use core::fmt::Write;
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub enum HelloEvent {
|
||||
Tick,
|
||||
Knob(i32),
|
||||
Button,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct HelloDisplay<const W: i32, const H: i32> {
|
||||
circle_pos: (i32, i32),
|
||||
counter: i32,
|
||||
textbuf: ArrayString<15>,
|
||||
text_style: MonoTextStyle<'static, BinaryColor>,
|
||||
title: Text<'static, MonoTextStyle<'static, BinaryColor>>,
|
||||
}
|
||||
|
||||
impl<const W: i32, const H: i32> HelloDisplay<W, H> {
|
||||
const C_RADIUS: i32 = 8;
|
||||
|
||||
/// Construct a new HelloDisplay
|
||||
pub fn new() -> Self {
|
||||
let text_style = MonoTextStyleBuilder::new()
|
||||
.font(&FONT_6X9)
|
||||
.text_color(BinaryColor::On)
|
||||
.build();
|
||||
let title =
|
||||
Text::with_baseline("Hello Rust!", Point::new(20, 16), text_style, Baseline::Top);
|
||||
Self {
|
||||
circle_pos: (0, 0),
|
||||
counter: 0,
|
||||
textbuf: ArrayString::new(),
|
||||
text_style,
|
||||
title,
|
||||
}
|
||||
}
|
||||
|
||||
/// Draw the current state of HelloDisplay onto the DrawTarget
|
||||
pub fn draw<D>(&mut self, target: &mut D) -> Result<(), D::Error>
|
||||
where
|
||||
D: DrawTarget<Color = BinaryColor>,
|
||||
{
|
||||
let (cx, cy) = self.circle_pos;
|
||||
let circle = Circle::new(Point::new(cx, cy), Self::C_RADIUS as u32)
|
||||
.into_styled(PrimitiveStyle::with_fill(BinaryColor::On));
|
||||
|
||||
self.textbuf.clear();
|
||||
write!(&mut self.textbuf, "count: {}", self.counter).unwrap();
|
||||
let count = Text::with_baseline(
|
||||
&self.textbuf,
|
||||
Point::new(20, 36),
|
||||
self.text_style,
|
||||
Baseline::Top,
|
||||
);
|
||||
|
||||
target.clear(BinaryColor::Off)?;
|
||||
|
||||
self.title.draw(target)?;
|
||||
circle.draw(target)?;
|
||||
count.draw(target)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Update the current state of HelloDisplay based on an event
|
||||
pub fn event(&mut self, event: HelloEvent) {
|
||||
match event {
|
||||
HelloEvent::Tick => {
|
||||
let (_, cy) = self.circle_pos;
|
||||
let cx_next = self
|
||||
.counter
|
||||
.max(Self::C_RADIUS / 2)
|
||||
.min(W - Self::C_RADIUS / 2);
|
||||
let mut cy_next = cy + 1;
|
||||
if cy_next > (H + Self::C_RADIUS) {
|
||||
cy_next = -Self::C_RADIUS
|
||||
};
|
||||
|
||||
self.circle_pos = (cx_next, cy_next);
|
||||
}
|
||||
HelloEvent::Knob(pos_delta) => {
|
||||
self.counter += pos_delta;
|
||||
}
|
||||
HelloEvent::Button => {}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue