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@ -6,7 +6,7 @@ title: Computational Geometry Study Notes
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# Texts
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- *Discrete and Computational Geometry*, Devadoss
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- *Discrete and Computational Geometry*
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# Reading Notes
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@ -17,18 +17,14 @@ Computational Geometry is *discrete* rather than *continuous*
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Fundamental building blocks are the *point* and line *segment*.
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*polygon*
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: the closed region of the plane bounded by a finite collection of
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line segments forming a closed curve that does not intersect
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itself. The segments are called *edges* and the points where they meet
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are *vertices*. The set of vertices and edges is the *boundary*.
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: the closed region of the plane bounded by a finite collection of line segments
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forming a closed curve that does not intersect itself. The segments are called *edges*
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and the points where they meet are *vertices*. The set of vertices and edges is the *boundary*.
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**Theorem 1.1: Polygonal Jordan Curve**
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:The boundary $\partial P$ of a polygon $P$ partitions the plane into
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two parts. In particular, the two components of $\Bbb{R}^2\setminus
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\partial P$ are the bounded interior and the unbounded exterior.
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:The boundary $\partial P$ of a polygon $P$ partitions the plane into two parts.
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In particular, the two components of $\Bbb{R}^2\setminus \partial P$ are the
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bounded interior and the unbounded exterior.
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A point $x$ is *interior* if a ray through it in a fixed direction not
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parallel to an edge passes through an odd number of edges.
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A point $x$ is *exterior$ if a ray through it ... etc ... through an
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even number of edges.
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