forked from pinealservo/blue_pill_ui
Integrate embedded-graphics ui with simulator
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9
ui/Cargo.toml
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9
ui/Cargo.toml
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[package]
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authors = ["The author"]
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edition = "2021"
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name = "ui"
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version = "0.1.0"
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[dependencies]
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arrayvec = { version = "0.7.2", default-features = false }
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embedded-graphics = "0.7.1"
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101
ui/src/lib.rs
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101
ui/src/lib.rs
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#![no_std]
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use arrayvec::ArrayString;
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use embedded_graphics::{
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draw_target::DrawTarget,
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mono_font::{ascii::FONT_6X9, MonoTextStyle, MonoTextStyleBuilder},
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pixelcolor::BinaryColor,
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prelude::*,
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primitives::{Circle, PrimitiveStyle},
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text::{Baseline, Text},
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};
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use core::fmt::Write;
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#[derive(Copy, Clone)]
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pub enum HelloEvent {
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Tick,
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Knob(i32),
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Button,
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}
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#[derive(Clone)]
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pub struct HelloDisplay<const W: i32, const H: i32> {
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circle_pos: (i32, i32),
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counter: i32,
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textbuf: ArrayString<15>,
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text_style: MonoTextStyle<'static, BinaryColor>,
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title: Text<'static, MonoTextStyle<'static, BinaryColor>>,
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}
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impl<const W: i32, const H: i32> HelloDisplay<W, H> {
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const C_RADIUS: i32 = 8;
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/// Construct a new HelloDisplay
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pub fn new() -> Self {
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let text_style = MonoTextStyleBuilder::new()
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.font(&FONT_6X9)
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.text_color(BinaryColor::On)
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.build();
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let title =
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Text::with_baseline("Hello Rust!", Point::new(20, 16), text_style, Baseline::Top);
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Self {
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circle_pos: (0, 0),
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counter: 0,
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textbuf: ArrayString::new(),
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text_style,
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title,
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}
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}
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/// Draw the current state of HelloDisplay onto the DrawTarget
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pub fn draw<D>(&mut self, target: &mut D) -> Result<(), D::Error>
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where
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D: DrawTarget<Color = BinaryColor>,
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{
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let (cx, cy) = self.circle_pos;
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let circle = Circle::new(Point::new(cx, cy), Self::C_RADIUS as u32)
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.into_styled(PrimitiveStyle::with_fill(BinaryColor::On));
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self.textbuf.clear();
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write!(&mut self.textbuf, "count: {}", self.counter).unwrap();
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let count = Text::with_baseline(
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&self.textbuf,
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Point::new(20, 36),
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self.text_style,
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Baseline::Top,
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);
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target.clear(BinaryColor::Off)?;
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self.title.draw(target)?;
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circle.draw(target)?;
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count.draw(target)?;
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Ok(())
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}
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/// Update the current state of HelloDisplay based on an event
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pub fn event(&mut self, event: HelloEvent) {
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match event {
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HelloEvent::Tick => {
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let (_, cy) = self.circle_pos;
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let cx_next = self
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.counter
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.max(Self::C_RADIUS / 2)
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.min(W - Self::C_RADIUS / 2);
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let mut cy_next = cy + 1;
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if cy_next > (H + Self::C_RADIUS) {
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cy_next = -Self::C_RADIUS
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};
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self.circle_pos = (cx_next, cy_next);
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}
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HelloEvent::Knob(pos_delta) => {
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self.counter += pos_delta;
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}
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HelloEvent::Button => {}
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}
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}
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}
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