Update to released EG versions and fix some bugs

master
Levi Pearson 2020-04-15 21:21:30 -06:00
parent 3bcca9ff0b
commit a498332a7c
2 changed files with 10 additions and 8 deletions

View File

@ -12,7 +12,7 @@ cortex-m-rt = "0.6.12"
panic-halt = "0.2.0"
embedded-hal = "0.2.3"
nb = "0.1.2"
ssd1306 = "0.3.0-alpha.4"
ssd1306 = "0.3.1"
switch-hal = "0.3.2"
[dependencies.arrayvec]
@ -20,7 +20,7 @@ version = "0.5.1"
default-features = false
[dependencies.embedded-graphics]
version = "0.6.0-alpha.3"
version = "0.6.1"
[dependencies.stm32f1]
version = "0.10.0"

View File

@ -152,9 +152,11 @@ fn main() -> ! {
let mut cx = 20;
let mut cy = 20;
let t = Text::new("Hello Rust!", Point::new(20, 16))
.into_styled(TextStyle::new(Font6x8, BinaryColor::On));
// Very brief delay before the loop, just to show how
delay.delay_us(10_u8);
@ -186,13 +188,13 @@ fn main() -> ! {
.into_styled(TextStyle::new(Font6x8, BinaryColor::On));
display.clear();
c.draw(&mut display);
t.draw(&mut display);
count.draw(&mut display);
c.draw(&mut display).unwrap();
t.draw(&mut display).unwrap();
count.draw(&mut display).unwrap();
display.flush().unwrap();
// Control the horizontal position with the knob
cx = counter.min(0).max(DISPLAY_W);
cx = counter.max(C_RADIUS/2).min(DISPLAY_W-C_RADIUS/2);
// Wrap the ball back to the top when it falls off the bottom
cy += 1;
if cy > (DISPLAY_H + C_RADIUS) { cy = -C_RADIUS };
@ -211,8 +213,8 @@ fn init_encoder_pins(
clk.trigger_on_edge(exti, Edge::RISING_FALLING);
clk.enable_interrupt(exti);
CLK_PIN.borrow(cs).replace(Some(clk)).unwrap();
DT_PIN.borrow(cs).replace(Some(dt)).unwrap();
CLK_PIN.borrow(cs).replace(Some(clk));
DT_PIN.borrow(cs).replace(Some(dt));
});
}